Mocap Project – Hudson Kaneko

I originally wanted to make an attack combo sequence using multiple different mocap animations in Unreal engine. I tried using rokoko to capture my motion and it turned out really janky so then I made an appointment to do mocap in the XR studio and got better files but I can’t upload the files to Unreal because of the file type and conversion issues. This project was pretty fun and I ended up doing more than the assignment asked by making the game thing in unreal because I was having fun doing this.

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