Technology as Medicine

Our tech programming explores how therapeutic technologies shape the lived experiences of patients.

Virtual Reality (VR) Clinical Programs in Development

Goggles for Inpatients – Gaming and experience-based content suitable for the hospital setting.

Goggles at Home – More interactive gaming and experience-based content will be available for patients to enjoy at home with family and friends.

VR Patient Productions – Patients will have the opportunity to be filmed delivering poems or performances under the direction and advisement of artists belonging to the Language as Medicine Division. Others may elect to record messages to loved ones, such that – with a pair of goggles – family and friends will be able to be in the same room with them – whenever they wish!